Ctrl-J is the name of my game development studio situated on Mount Tamborine (Gold Coast hinterlands, Queensland). My main focus of work is:
- (3D) games and presentations for Windows, MacOS and iOS;
- Embedded software for Linux and other (RT) OSes;
- Prototyping including small scale hardware solutions and set top boxes;
- Interactive websites and web applications;
- Educational Software.





I work in many different programming languages, but work most of the time with Swift, Objective-C, C#, Java and C. Most game projects I have done using Unity. I have extensive Linux, macOS, iOS and reasonable Windows experience. For artwork and design I often collaborate with Studio Alarm.